A downloadable game for Windows, macOS, and Linux

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Also available for Android


Different Game modes and endings for this adventure.

The Return of La Llorona:

You are trapped in a mansion with La Llorona.

Now you have to try to escape, but be careful and listen to her cries because she is searching for you.

She is a ghost. You can only temporarily stop her with a blessed machete.

There is nowhere to hide, you can only escape. Use objects to solve the mystery of the mansion.


Classic Llorona:

1932. You won a mansion in a card game. However, the place is haunted by a woman known to the locals as La Llorona.

The Mexican legend comes to life in this horror game. Solve the mystery of the haunted mansion known as 'La Quinta,' the one of the woman who cries and wanders at night.


Controls

WASD - MOVE

F - Use the Item you're holding or Pick up Items

SPACE - Drop the item you're currently holding

You can only hold one item at a time in while playing "The Return" Campaign.

You can get as many items you want in the "Classic Llorona" Campaign.

Download

Download NowName your own price

Click download now to get access to the following files:

windows.zip 295 MB
The Return of La Llorona.zip 309 MB
Linux.zip 296 MB

Also available on

Comments

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buen juego pero muy larga la historia y la trama, sus jumpscare son muy basicos estaria bueno que sean de los viejos que te aparece directo en la pantalla pero despues de todo esta muy bueno el juego

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Love the Godot default button color  and font for the ui

This game needs work for the steam deck. I have the itch.io app and when I play it, i can just move the camera around and quit the game. I cannot do anything else. It is how I play my games now.

Thanks for the comment. I never intended to put this game into steam, so it wasn't developed with compatibility with the steam deck in mind. I'll see if I can do something about it in the next update. For now, If you want to play on the go, I recommend you to play the mobile version that is on the Google Play store. 
Cheers! Thanks for playing :) 

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Can you put it on apple store since not everyone has google play store? Just recommending that you open up your paid games to more mobile markets if that is the goal.

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Yes, this in the plans for next year, I need to save up some cash because the apple license is a little bit more expansive than Google's.

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had a blast with the game. Very well done, love the ps1 style of it ๐Ÿ˜๐Ÿ‘
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Yes!! I loved it, the Game was scary and im so ready to try the new one

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Awesome game so well done love it thank u ๐Ÿ‘๐Ÿ™‚

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Damn, you really can't add it to a play later list on mobile? This is not dank. But a sequel to the firat game? This brings me joy. ๐Ÿ—ฟ

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Really great game! Loved the story in the classic mode, can't wait to see what else you do :3

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Good Game๐Ÿ‘

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Fantastic game! Difficulty is perfectly balanced right off the bat and the play itself is incredibly fun! Awesome work!

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oh my god man this one was better than the first one keep up the good work dude cannot wait to see more games from you

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nice scary

Promising start with tons of work to do in terms of interaction and fixing. 

I loved your previous game. I have very much enjoyed "Versteckt", which was truly brilliant. I had really high hopes for this, but somehow on the way it got me disappointed, although nothing serious that can not be fixed. 

The interactions are really bugged. I have a difficulty interacting with objects, dropping them and then trying to open the doors with keys. The movement is smooth, the axe and the sword work quite well. Other issue is with the safe, once I click on it the screen does not go back, so I had to restart the game. Once the character dies/gets caught by La Llorona, I am unable to restart or even exit to the title screen. 

In short, I won't be giving a fully review on the game, because I believe the development team is able to fix them right away. Hope you deliver a great game. Best of luck. 

Thank you for letting me know about this issues, can you tell me what version are you playing? Windows, Mac, linux or Mobile? Again, thank you for this, it's actually really helpful, as an indie dev I don't get to have a play testing team, so you guys helping me debuging is awesome!